For an accepted socket, we should set our receive callback and start to queue packets ASAP (in the accept callback itself). Otherwise, (if done in accept() call like before) we may miss to queue some packets. This issue wasn't exposed with slow SLIP and with emulated QEMU, but easily exposed with Ethernet on a real hardware. Signed-off-by: Paul Sokolovsky <paul.sokolovsky@linaro.org> |
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| bluetooth | ||
| console | ||
| cpp | ||
| debug | ||
| disk | ||
| fs | ||
| logging | ||
| net | ||
| shell | ||
| usb | ||
| Kconfig | ||
| Makefile | ||