As of today <zephyr/zephyr.h> is 100% equivalent to <zephyr/kernel.h>. This patch proposes to then include <zephyr/kernel.h> instead of <zephyr/zephyr.h> since it is more clear that you are including the Kernel APIs and (probably) nothing else. <zephyr/zephyr.h> sounds like a catch-all header that may be confusing. Most applications need to include a bunch of other things to compile, e.g. driver headers or subsystem headers like BT, logging, etc. The idea of a catch-all header in Zephyr is probably not feasible anyway. Reason is that Zephyr is not a library, like it could be for example `libpython`. Zephyr provides many utilities nowadays: a kernel, drivers, subsystems, etc and things will likely grow. A catch-all header would be massive, difficult to keep up-to-date. It is also likely that an application will only build a small subset. Note that subsystem-level headers may use a catch-all approach to make things easier, though. NOTE: This patch is **NOT** removing the header, just removing its usage in-tree. I'd advocate for its deprecation (add a #warning on it), but I understand many people will have concerns. Signed-off-by: Gerard Marull-Paretas <gerard.marull@nordicsemi.no>
113 lines
2.7 KiB
C
113 lines
2.7 KiB
C
/*
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* Copyright (c) 2019 Intel Corporation
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* Copyright (c) 2012-2014 Wind River Systems, Inc.
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <zephyr/kernel.h>
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#include <zephyr/sys/printk.h>
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#include <zephyr/logging/log.h>
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#include <zephyr/usb/usb_device.h>
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/*
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* The hello world demo has two threads that utilize semaphores and sleeping
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* to take turns printing a greeting message at a controlled rate. The demo
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* shows both the static and dynamic approaches for spawning a thread; a real
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* world application would likely use the static approach for both threads.
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*/
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/* size of stack area used by each thread */
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#define STACKSIZE (2048)
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/* scheduling priority used by each thread */
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#define PRIORITY 7
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/* delay between greetings (in ms) */
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#define SLEEPTIME 500
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/*
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* @param my_name thread identification string
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* @param my_sem thread's own semaphore
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* @param other_sem other thread's semaphore
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*/
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void helloLoop(const char *my_name,
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struct k_sem *my_sem, struct k_sem *other_sem)
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{
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const char *tname;
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while (1) {
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/* take my semaphore */
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k_sem_take(my_sem, K_FOREVER);
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/* say "hello" */
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tname = k_thread_name_get(k_current_get());
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if (tname == NULL) {
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printk("%s: Hello World from %s!\n",
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my_name, CONFIG_BOARD);
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} else {
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printk("%s: Hello World from %s!\n",
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tname, CONFIG_BOARD);
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}
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/* wait a while, then let other thread have a turn */
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k_msleep(SLEEPTIME);
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k_sem_give(other_sem);
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}
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}
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/* define semaphores */
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K_SEM_DEFINE(threadA_sem, 1, 1); /* starts off "available" */
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K_SEM_DEFINE(threadB_sem, 0, 1); /* starts off "not available" */
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/* threadB is a dynamic thread that is spawned by threadA */
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void threadB(void *dummy1, void *dummy2, void *dummy3)
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{
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ARG_UNUSED(dummy1);
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ARG_UNUSED(dummy2);
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ARG_UNUSED(dummy3);
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/* invoke routine to ping-pong hello messages with threadA */
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helloLoop(__func__, &threadB_sem, &threadA_sem);
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}
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K_THREAD_STACK_DEFINE(threadB_stack_area, STACKSIZE);
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static struct k_thread threadB_data;
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/* threadA is a static thread that is spawned automatically */
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void threadA(void *dummy1, void *dummy2, void *dummy3)
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{
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ARG_UNUSED(dummy1);
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ARG_UNUSED(dummy2);
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ARG_UNUSED(dummy3);
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#if defined(CONFIG_USB_DEVICE_STACK)
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int ret;
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ret = usb_enable(NULL);
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if (ret) {
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printk("usb backend enable failed");
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return;
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}
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#endif /* CONFIG_USB_DEVICE_STACK */
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/* spawn threadB */
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k_tid_t tid = k_thread_create(&threadB_data, threadB_stack_area,
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STACKSIZE, threadB, NULL, NULL, NULL,
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PRIORITY, 0, K_NO_WAIT);
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k_thread_name_set(tid, "thread_b");
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/* invoke routine to ping-pong hello messages with threadB */
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helloLoop(__func__, &threadA_sem, &threadB_sem);
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}
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K_THREAD_DEFINE(thread_a, STACKSIZE, threadA, NULL, NULL, NULL,
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PRIORITY, 0, 0);
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