Without multithreading only two stacks present: ISR and main. As any stack they also could overflow, so it make sense to add stack guard for them also. Remove stack guard dependency on multithreading and mark `Z_RISCV_STACK_GUARD_SIZE` bytes at the beginning of stack as read-only region with PMP entry. Signed-off-by: Volodymyr Fialko <vfialko@marvell.com> |
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| .. | ||
| gen_offset.h | ||
| ipi.h | ||
| kernel_arch_interface.h | ||
| kernel_internal.h | ||
| kernel_offsets.h | ||
| kernel_tls.h | ||
| ksched.h | ||
| kswap.h | ||
| kthread.h | ||
| mmu.h | ||
| offsets_short.h | ||
| priority_q.h | ||
| timeout_q.h | ||
| wait_q.h | ||