Following the change to use the C domain for parsing, update all existing :cpp:func: references to :c:func:. Remove the parentheses as well, if used, because they are not needed, this is already known to be a function, and how it is displayed in the documentation later is a semantic decision done by the output builder. Signed-off-by: Fabio Utzig <fabio.utzig@nordicsemi.no>
43 lines
1.2 KiB
ReStructuredText
43 lines
1.2 KiB
ReStructuredText
.. _console_getchar_sample:
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console_getchar() Sample Application
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####################################
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Overview
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********
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This example shows how to use :c:func:`console_getchar` function.
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Similar to the well-known ANSI C getchar() function,
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:c:func:`console_getchar` either returns the next available input
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character or blocks waiting for one. Using this function, it should be
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fairly easy to port existing ANSI C, POSIX, or Linux applications which
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process console input character by character. The sample also allows to
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see key/character codes as returned by the function.
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If you are interested in line by line console input, see
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:ref:`console_getline_sample`.
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Requirements
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************
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UART console is required to run this simple.
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Building and Running
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********************
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The easiest way to run this sample is using QEMU:
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.. zephyr-app-commands::
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:zephyr-app: samples/subsys/console/getchar
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:host-os: unix
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:board: qemu_x86
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:goals: run
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:compact:
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Now start pressing keys on a keyboard, and they will be printed both as
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hex values and in character form. Be sure to press Enter, Up/Down, etc.
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key to check what control characters are produced for them.
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Exit QEMU by pressing :kbd:`CTRL+A` :kbd:`x`.
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