The LVGL input callback does not use an instance specific name, so we can only ever have one instance of this type. This issue was evident by a build error, e.g., when using "zephyr,lvgl-keypad-input" nodes twice: error: redefinition of '_input_callback__lvgl_keypad_process_event' Signed-off-by: Gero Schwäricke <gero.schwaericke@posteo.de> |
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| .. | ||
| include | ||
| input | ||
| CMakeLists.txt | ||
| Kconfig | ||
| Kconfig.input | ||
| Kconfig.memory | ||
| Kconfig.shell | ||
| lvgl_display_16bit.c | ||
| lvgl_display_24bit.c | ||
| lvgl_display_32bit.c | ||
| lvgl_display_mono.c | ||
| lvgl_display.c | ||
| lvgl_fs.c | ||
| lvgl_mem.c | ||
| lvgl_shell.c | ||
| lvgl.c | ||