zephyr/samples/net/rpl_node
Jukka Rissanen cd4eb946c4 samples: net: Convert to use generic logging macros
Use generic logging macros LOG_*() instead of NET_*() as the
latter are mostly meant for internal networking stack use.

Signed-off-by: Jukka Rissanen <jukka.rissanen@linux.intel.com>
2018-12-07 12:00:04 +02:00
..
boards net: config: Rename Kconfig options to correspond to library name 2018-08-13 18:42:31 -07:00
src samples: net: Convert to use generic logging macros 2018-12-07 12:00:04 +02:00
CMakeLists.txt samples, tests: Use semi-accurate project names 2018-10-27 21:31:25 -04:00
prj.conf net: coap: Move both CoAP implementations into one Kconfig 2018-11-22 09:08:46 -05:00
README.rst samples: net: rpl: Add observer support to node application 2018-05-17 16:25:49 +03:00
sample.yaml sanitycheck: remove unused platforms keyword 2018-11-19 15:03:55 -05:00

.. _rpl-node-sample:

RPL node
###########

Overview
********

This sample builds a simple RPL node and shows how to join into an RPL
mesh network.

This sample assumes that your chosen platform has networking support.
Some code configuration adjustments may be needed.

The sample will listen for RPL multicast messages and joins with the RPL
Border Router node in DAG network.

The sample exports the following resources through a CoAP server role:

.. code-block:: none

   /led
   /rpl-obs

These resources allow you to toggle an on-board LED (if available) and build
the RPL mesh network topology from node RPL information.

Building And Running
********************

Running BR
==========

Follow the instructions from :ref:`rpl-border-router-sample` to run Zephyr
RPL border router.

Running RPL node
================

To build and run RPL node, follow the below steps to build and install
it on IEEE 802.15.4 radio supported board.

.. zephyr-app-commands::
   :zephyr-app: samples/net/rpl-node
   :board: <board to use>
   :conf: <config file to use>
   :goals: build flash
   :compact:

Wait until the RPL node joins with Border-Router and updates the list in the web UI.