When no 'display' property is present in LVGL input dev node in DT, we should default to LVGL Default Display to preserve the old behavior and not break LV Input on setups with only one display. Signed-off-by: Abderrahmane JARMOUNI <git@jarmouni.me> |
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| .. | ||
| lvgl_button_input.c | ||
| lvgl_common_input.c | ||
| lvgl_encoder_input.c | ||
| lvgl_keypad_input.c | ||
| lvgl_pointer_input.c | ||