Make the zephyr,input-sdl-touch driver be multi instance and add the possibility to associate it with a display. The input events are only emitted if the events occured on this display. Signed-off-by: Fabian Blatz <fabianblatz@gmail.com>
52 lines
1.6 KiB
C
52 lines
1.6 KiB
C
/*
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* Copyright (c) 2020 Jabil Inc.
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* Copyright (c) 2023 Nordic Semiconductor
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#define DT_DRV_COMPAT zephyr_input_sdl_touch
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#include <stdbool.h>
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#include <zephyr/input/input.h>
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#include <zephyr/logging/log.h>
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#include "input_sdl_touch_bottom.h"
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LOG_MODULE_REGISTER(sdl_input, CONFIG_INPUT_LOG_LEVEL);
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static void sdl_input_callback(struct sdl_input_data *data)
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{
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if (data->just_released == true) {
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input_report_key(data->dev, INPUT_BTN_TOUCH, 0, true, K_FOREVER);
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data->just_released = false;
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}
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if (data->pressed) {
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input_report_abs(data->dev, INPUT_ABS_X, data->x, false, K_FOREVER);
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input_report_abs(data->dev, INPUT_ABS_Y, data->y, false, K_FOREVER);
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input_report_key(data->dev, INPUT_BTN_TOUCH, 1, true, K_FOREVER);
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}
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}
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static int sdl_init(const struct device *dev)
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{
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struct sdl_input_data *data = dev->data;
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LOG_INF("Init '%s' device", dev->name);
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data->dev = dev;
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data->callback = sdl_input_callback;
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sdl_input_init_bottom(data);
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return 0;
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}
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#define INPUT_SDL_TOUCH_DEFINE(inst) \
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static struct sdl_input_data sdl_data_##inst = { \
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.display_dev = DEVICE_DT_GET_OR_NULL(DT_INST_PHANDLE(inst, display)), \
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}; \
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DEVICE_DT_INST_DEFINE(inst, sdl_init, NULL, &sdl_data_##inst, NULL, POST_KERNEL, \
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CONFIG_INPUT_INIT_PRIORITY, NULL);
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DT_INST_FOREACH_STATUS_OKAY(INPUT_SDL_TOUCH_DEFINE)
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