There's no reason to wait a whole second here just to know if a tick should have fired (though, yes, on some older/legacy/non-tickless configurations, 128 ticks is actually more than a second). Some simulators are very slow; busy waiting is expensive. Signed-off-by: Andy Ross <andrew.j.ross@intel.com> |
||
|---|---|---|
| .. | ||
| direct_isr.c | ||
| dynamic_isr.c | ||
| interrupt_offload.c | ||
| main.c | ||
| nested_irq.c | ||
| prevent_irq.c | ||
| regular_isr.c | ||