zephyr/samples/subsys/console/getchar
Torsten Rasmussen 407b49b35c cmake: use find_package to locate Zephyr
Using find_package to locate Zephyr.

Old behavior was to use $ENV{ZEPHYR_BASE} for inclusion of boiler plate
code.

Whenever an automatic run of CMake happend by the build system / IDE
then it was required that ZEPHYR_BASE was defined.
Using ZEPHYR_BASE only to locate the Zephyr package allows CMake to
cache the base variable and thus allowing subsequent invocation even
if ZEPHYR_BASE is not set in the environment.

It also removes the risk of strange build results if a user switchs
between different Zephyr based project folders and forgetting to reset
ZEPHYR_BASE before running ninja / make.

Signed-off-by: Torsten Rasmussen <Torsten.Rasmussen@nordicsemi.no>
2020-03-27 16:23:46 +01:00
..
src
CMakeLists.txt cmake: use find_package to locate Zephyr 2020-03-27 16:23:46 +01:00
prj.conf
README.rst doc: add how to exit from QEMU in samples 2019-09-02 12:06:08 -04:00
sample.yaml tests: fix test identifiers 2019-12-09 15:53:44 -05:00

.. _console_getchar_sample:

console_getchar() Sample Application
####################################

Overview
********

This example shows how to use :cpp:func:`console_getchar()` function.
Similar to the well-known ANSI C getchar() function,
:cpp:func:`console_getchar()` either returns the next available input
character or blocks waiting for one. Using this function, it should be
fairly easy to port existing ANSI C, POSIX, or Linux applications which
process console input character by character. The sample also allows to
see key/character codes as returned by the function.

If you are interested in line by line console input, see
:ref:`console_getline_sample`.


Requirements
************

UART console is required to run this simple.


Building and Running
********************

The easiest way to run this sample is using QEMU:

.. zephyr-app-commands::
   :zephyr-app: samples/subsys/console/getchar
   :host-os: unix
   :board: qemu_x86
   :goals: run
   :compact:

Now start pressing keys on a keyboard, and they will be printed both as
hex values and in character form. Be sure to press Enter, Up/Down, etc.
key to check what control characters are produced for them.
Exit QEMU by pressing :kbd:`CTRL+A` :kbd:`x`.