Feed the dispatcher context to dispatcher callbacks instead of resolver or responder context. The callback can then use the proper context because the dispatcher context contains those two context. This allows dispatcher callback to utilize all the information (like interface etc) stored in dispatcher context. Signed-off-by: Jukka Rissanen <jukka.rissanen@nordicsemi.no>
361 lines
8.3 KiB
C
361 lines
8.3 KiB
C
/*
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* Copyright (c) 2024 Nordic Semiconductor ASA
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <zephyr/logging/log.h>
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LOG_MODULE_REGISTER(net_dns_dispatcher, CONFIG_DNS_SOCKET_DISPATCHER_LOG_LEVEL);
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#include <zephyr/kernel.h>
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#include <zephyr/sys/check.h>
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#include <zephyr/sys/slist.h>
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#include <zephyr/net_buf.h>
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#include <zephyr/net/net_if.h>
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#include <zephyr/net/dns_resolve.h>
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#include <zephyr/net/socket_service.h>
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#include "../../ip/net_stats.h"
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#include "dns_pack.h"
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static K_MUTEX_DEFINE(lock);
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static sys_slist_t sockets;
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#define DNS_RESOLVER_MIN_BUF 1
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#define DNS_RESOLVER_BUF_CTR (DNS_RESOLVER_MIN_BUF + \
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CONFIG_DNS_RESOLVER_ADDITIONAL_BUF_CTR)
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NET_BUF_POOL_DEFINE(dns_msg_pool, DNS_RESOLVER_BUF_CTR,
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DNS_RESOLVER_MAX_BUF_SIZE, 0, NULL);
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static struct socket_dispatch_table {
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struct dns_socket_dispatcher *ctx;
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} dispatch_table[CONFIG_ZVFS_OPEN_MAX];
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static int dns_dispatch(struct dns_socket_dispatcher *dispatcher,
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int sock, struct sockaddr *addr, size_t addrlen,
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struct net_buf *dns_data, size_t buf_len)
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{
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/* Helper struct to track the dns msg received from the server */
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struct dns_msg_t dns_msg;
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bool is_query;
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int data_len;
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int ret;
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data_len = MIN(buf_len, DNS_RESOLVER_MAX_BUF_SIZE);
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dns_msg.msg = dns_data->data;
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dns_msg.msg_size = data_len;
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/* Make sure that we can read DNS id, flags and rcode */
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if (dns_msg.msg_size < (sizeof(uint16_t) + sizeof(uint16_t))) {
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ret = -EINVAL;
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goto done;
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}
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if (dns_header_rcode(dns_msg.msg) == DNS_HEADER_REFUSED) {
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ret = -EINVAL;
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goto done;
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}
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is_query = (dns_header_qr(dns_msg.msg) == DNS_QUERY);
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if (is_query) {
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if (dispatcher->type == DNS_SOCKET_RESPONDER) {
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/* Call the responder callback */
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ret = dispatcher->cb(dispatcher, sock,
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addr, addrlen,
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dns_data, data_len);
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} else if (dispatcher->pair) {
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ret = dispatcher->pair->cb(dispatcher, sock,
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addr, addrlen,
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dns_data, data_len);
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} else {
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/* Discard the message as it was a query and there are none
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* expecting a query.
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*/
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ret = -ENOENT;
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}
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} else {
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/* So this was an answer to a query that was made by resolver.
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*/
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if (dispatcher->type == DNS_SOCKET_RESOLVER) {
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/* Call the resolver callback */
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ret = dispatcher->cb(dispatcher, sock,
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addr, addrlen,
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dns_data, data_len);
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} else if (dispatcher->pair) {
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ret = dispatcher->pair->cb(dispatcher, sock,
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addr, addrlen,
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dns_data, data_len);
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} else {
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/* Discard the message as it was not a query reply and
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* we were a reply.
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*/
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ret = -ENOENT;
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}
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}
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done:
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if (IS_ENABLED(CONFIG_NET_STATISTICS_DNS)) {
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struct net_if *iface = NULL;
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if (IS_ENABLED(CONFIG_NET_IPV6) && addr->sa_family == AF_INET6) {
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iface = net_if_ipv6_select_src_iface(&net_sin6(addr)->sin6_addr);
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} else if (IS_ENABLED(CONFIG_NET_IPV4) && addr->sa_family == AF_INET) {
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iface = net_if_ipv4_select_src_iface(&net_sin(addr)->sin_addr);
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}
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if (iface != NULL) {
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if (ret < 0) {
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net_stats_update_dns_drop(iface);
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} else {
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net_stats_update_dns_recv(iface);
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}
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}
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}
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return ret;
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}
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static int recv_data(struct net_socket_service_event *pev)
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{
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struct socket_dispatch_table *table = pev->user_data;
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struct dns_socket_dispatcher *dispatcher;
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socklen_t optlen = sizeof(int);
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struct net_buf *dns_data = NULL;
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struct sockaddr addr;
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size_t addrlen;
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int family, sock_error;
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int ret = 0, len;
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dispatcher = table[pev->event.fd].ctx;
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k_mutex_lock(&dispatcher->lock, K_FOREVER);
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(void)zsock_getsockopt(pev->event.fd, SOL_SOCKET,
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SO_DOMAIN, &family, &optlen);
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if ((pev->event.revents & ZSOCK_POLLERR) ||
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(pev->event.revents & ZSOCK_POLLNVAL)) {
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(void)zsock_getsockopt(pev->event.fd, SOL_SOCKET,
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SO_ERROR, &sock_error, &optlen);
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if (sock_error > 0) {
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NET_ERR("Receiver IPv%d socket error (%d)",
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family == AF_INET ? 4 : 6, sock_error);
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ret = DNS_EAI_SYSTEM;
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}
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goto unlock;
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}
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addrlen = (family == AF_INET) ? sizeof(struct sockaddr_in) :
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sizeof(struct sockaddr_in6);
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dns_data = net_buf_alloc(&dns_msg_pool, dispatcher->buf_timeout);
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if (!dns_data) {
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ret = DNS_EAI_MEMORY;
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goto unlock;
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}
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ret = zsock_recvfrom(pev->event.fd, dns_data->data,
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net_buf_max_len(dns_data), 0,
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(struct sockaddr *)&addr, &addrlen);
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if (ret < 0) {
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ret = -errno;
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NET_ERR("recv failed on IPv%d socket (%d)",
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family == AF_INET ? 4 : 6, -ret);
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goto free_buf;
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}
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len = ret;
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ret = dns_dispatch(dispatcher, pev->event.fd,
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(struct sockaddr *)&addr, addrlen,
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dns_data, len);
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free_buf:
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if (dns_data) {
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net_buf_unref(dns_data);
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}
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unlock:
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k_mutex_unlock(&dispatcher->lock);
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return ret;
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}
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void dns_dispatcher_svc_handler(struct net_socket_service_event *pev)
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{
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int ret;
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ret = recv_data(pev);
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if (ret < 0 && ret != DNS_EAI_ALLDONE && ret != -ENOENT) {
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NET_ERR("DNS recv error (%d)", ret);
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}
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}
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int dns_dispatcher_register(struct dns_socket_dispatcher *ctx)
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{
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struct dns_socket_dispatcher *entry, *next, *found = NULL;
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sys_snode_t *prev_node = NULL;
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bool dup = false;
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size_t addrlen;
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int ret = 0;
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k_mutex_lock(&lock, K_FOREVER);
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if (sys_slist_find(&sockets, &ctx->node, &prev_node)) {
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ret = -EALREADY;
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goto out;
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}
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SYS_SLIST_FOR_EACH_CONTAINER_SAFE(&sockets, entry, next, node) {
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/* Refuse to register context if we have identical context
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* already registered.
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*/
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if (ctx->type == entry->type &&
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ctx->local_addr.sa_family == entry->local_addr.sa_family &&
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ctx->ifindex == entry->ifindex) {
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if (net_sin(&entry->local_addr)->sin_port ==
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net_sin(&ctx->local_addr)->sin_port) {
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dup = true;
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continue;
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}
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}
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/* Then check if there is an entry with same family and
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* port already in the list. If there is then we can act
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* as a dispatcher for the given socket. Do not break
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* from the loop even if we found an entry so that we
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* can catch possible duplicates.
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*/
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if (found == NULL && ctx->type != entry->type &&
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ctx->local_addr.sa_family == entry->local_addr.sa_family) {
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if (net_sin(&entry->local_addr)->sin_port ==
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net_sin(&ctx->local_addr)->sin_port) {
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found = entry;
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continue;
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}
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}
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}
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if (dup) {
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/* Found a duplicate */
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ret = -EALREADY;
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goto out;
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}
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if (found != NULL) {
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entry = found;
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if (entry->pair != NULL) {
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NET_DBG("Already paired connection found.");
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ret = -EALREADY;
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goto out;
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}
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entry->pair = ctx;
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for (int i = 0; i < ctx->fds_len; i++) {
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CHECKIF((int)ctx->fds[i].fd >= (int)ARRAY_SIZE(dispatch_table)) {
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ret = -ERANGE;
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goto out;
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}
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if (ctx->fds[i].fd < 0) {
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continue;
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}
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if (dispatch_table[ctx->fds[i].fd].ctx == NULL) {
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dispatch_table[ctx->fds[i].fd].ctx = ctx;
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}
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}
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/* Basically we are now done. If there is incoming data to
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* the socket, the dispatcher will then pass it to the correct
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* recipient.
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*/
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ret = 0;
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goto out;
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}
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ctx->buf_timeout = DNS_BUF_TIMEOUT;
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if (ctx->local_addr.sa_family == AF_INET) {
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addrlen = sizeof(struct sockaddr_in);
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} else {
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addrlen = sizeof(struct sockaddr_in6);
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}
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/* Bind and then register a socket service with this combo */
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ret = zsock_bind(ctx->sock, &ctx->local_addr, addrlen);
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if (ret < 0) {
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ret = -errno;
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NET_DBG("Cannot bind DNS socket %d (%d)", ctx->sock, ret);
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goto out;
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}
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ctx->pair = NULL;
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for (int i = 0; i < ctx->fds_len; i++) {
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if ((int)ctx->fds[i].fd >= (int)ARRAY_SIZE(dispatch_table)) {
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ret = -ERANGE;
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goto out;
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}
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if (ctx->fds[i].fd < 0) {
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continue;
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}
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if (dispatch_table[ctx->fds[i].fd].ctx == NULL) {
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dispatch_table[ctx->fds[i].fd].ctx = ctx;
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}
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}
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ret = net_socket_service_register(ctx->svc, ctx->fds, ctx->fds_len, &dispatch_table);
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if (ret < 0) {
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NET_DBG("Cannot register socket service (%d)", ret);
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goto out;
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}
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sys_slist_prepend(&sockets, &ctx->node);
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out:
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k_mutex_unlock(&lock);
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return ret;
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}
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int dns_dispatcher_unregister(struct dns_socket_dispatcher *ctx)
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{
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int ret = 0;
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k_mutex_lock(&lock, K_FOREVER);
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(void)sys_slist_find_and_remove(&sockets, &ctx->node);
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(void)net_socket_service_unregister(ctx->svc);
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/* Mark the context as unregistered */
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ctx->sock = -1;
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for (int i = 0; i < ctx->fds_len; i++) {
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CHECKIF((int)ctx->fds[i].fd >= (int)ARRAY_SIZE(dispatch_table)) {
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ret = -ERANGE;
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goto out;
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}
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dispatch_table[ctx->fds[i].fd].ctx = NULL;
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}
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out:
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k_mutex_unlock(&lock);
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return ret;
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}
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void dns_dispatcher_init(void)
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{
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sys_slist_init(&sockets);
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}
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