For some systems, the display peripheral or GPU requires that buffers be aligned on a boundary for optimal performance. We already align display buffers using CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE, but some applications will rely on the definition of LV_ATTRIBUTE_MEM_ALIGN. Provide this definition so those buffers will be aligned as well. Signed-off-by: Daniel DeGrasse <daniel.degrasse@nxp.com> |
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| .. | ||
| include | ||
| input | ||
| CMakeLists.txt | ||
| Kconfig | ||
| Kconfig.input | ||
| Kconfig.memory | ||
| Kconfig.shell | ||
| lvgl_display_16bit.c | ||
| lvgl_display_24bit.c | ||
| lvgl_display_32bit.c | ||
| lvgl_display_mono.c | ||
| lvgl_display.c | ||
| lvgl_fs.c | ||
| lvgl_mem.c | ||
| lvgl_shell.c | ||
| lvgl.c | ||