/* ch_buffm.c */ /* * Copyright (c) 1997-2015 Wind River Systems, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1) Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2) Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3) Neither the name of Wind River Systems nor the names of its contributors * may be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifdef __cplusplus extern "C" { #endif /******************************************************************/ #include #include #include /* definition of all channel related data \ structures */ #include #include #include #include #include /*************************************************************************/ int MarkerAddLast(struct marker_list *pMarkerList, unsigned char *pointer, int iSize, BOOL bXferBusy) { int i = MarkerFindFree(pMarkerList->aMarkers); if (i == -1) return i; pMarkerList->aMarkers[i].pointer = pointer; pMarkerList->aMarkers[i].size = iSize; pMarkerList->aMarkers[i].bXferBusy = bXferBusy; if (-1 == pMarkerList->iFirstMarker) { __ASSERT_NO_MSG(-1 == pMarkerList->iLastMarker); pMarkerList->iFirstMarker = i; /* we still need to set Prev & Next */ } else { __ASSERT_NO_MSG(-1 != pMarkerList->iLastMarker); __ASSERT_NO_MSG(-1 == pMarkerList->aMarkers[pMarkerList->iLastMarker].Next); } MarkerLinkToListAfter( pMarkerList->aMarkers, pMarkerList->iLastMarker, i); __ASSERT_NO_MSG(-1 == pMarkerList->aMarkers[i].Next); pMarkerList->iLastMarker = i; #ifdef STORE_NBR_MARKERS pMarkerList->iNbrMarkers++; __ASSERT_NO_MSG(0 < pMarkerList->iNbrMarkers); #endif return i; } void MarkerDelete(struct marker_list *pMarkerList, /*unsigned char* pointer */ int index) { int i; int iPredecessor, iSuccessor; /*if ( -1 ==(i =MarkerFind( pMarkerList->aMarkers, pointer)) ) return i; */ i = index; __ASSERT_NO_MSG(-1 != i); pMarkerList->aMarkers[i].pointer = NULL; MarkerUnlinkFromList( pMarkerList->aMarkers, i, &iPredecessor, &iSuccessor); /* update first/last info: */ if (i == pMarkerList->iLastMarker /*&& -1 != i */) pMarkerList->iLastMarker = iPredecessor; if (i == pMarkerList->iFirstMarker /*&& -1 != i */) pMarkerList->iFirstMarker = iSuccessor; #ifdef STORE_NBR_MARKERS pMarkerList->iNbrMarkers--; __ASSERT_NO_MSG(0 <= pMarkerList->iNbrMarkers); if (0 == pMarkerList->iNbrMarkers) { __ASSERT_NO_MSG(-1 == pMarkerList->iFirstMarker); __ASSERT_NO_MSG(-1 == pMarkerList->iLastMarker); } #endif } /*************************************************************************/ void MarkersClear(struct marker_list *pMarkerList) { struct marker *pM = pMarkerList->aMarkers; int i; for (i = 0; i < MAXNBR_MARKERS; i++, pM++) { k_memset(pM, 0, sizeof(struct marker)); /*pM->pointer =NULL; */ pM->Next = -1; pM->Prev = -1; } #ifdef STORE_NBR_MARKERS pMarkerList->iNbrMarkers = 0; #endif pMarkerList->iFirstMarker = -1; pMarkerList->iLastMarker = -1; pMarkerList->iAWAMarker = -1; } /*int MarkerFind( struct marker aMarkers[], unsigned char* pointer) { struct marker *pM =aMarkers; int i; for ( i=0; ipointer ) { break; } } return i; } int MarkerGetNext( int index) { return -1; }*/ int MarkerFindFree(struct marker aMarkers[]) { struct marker *pM = aMarkers; int i; for (i = 0; i < MAXNBR_MARKERS; i++, pM++) { if (NULL == pM->pointer) { break; } } if (MAXNBR_MARKERS == i) i = -1; return i; } void MarkerLinkToListAfter(struct marker aMarkers[], int iMarker, int iNewMarker) { int iNextMarker; /* index of next marker in original list */ /* let the original list be aware of the new marker: */ if (-1 != iMarker) { iNextMarker = aMarkers[iMarker].Next; aMarkers[iMarker].Next = iNewMarker; if (-1 != iNextMarker) aMarkers[iNextMarker].Prev = iNewMarker; else { /* there was no next marker */ } } else { iNextMarker = -1; /* there wasn't even a marker */ } /* link the new marker with the marker and next marker: */ aMarkers[iNewMarker].Prev = iMarker; aMarkers[iNewMarker].Next = iNextMarker; } void MarkerUnlinkFromList(struct marker aMarkers[], int iMarker, int *piPredecessor, int *piSuccessor) { int iNextMarker = aMarkers[iMarker].Next; int iPrevMarker = aMarkers[iMarker].Prev; /* remove the marker from the list: */ aMarkers[iMarker].Next = -1; aMarkers[iMarker].Prev = -1; /* repair the chain: */ if (-1 != iPrevMarker) aMarkers[iPrevMarker].Next = iNextMarker; if (-1 != iNextMarker) aMarkers[iNextMarker].Prev = iPrevMarker; *piPredecessor = iPrevMarker; *piSuccessor = iNextMarker; } /******************************************************************/ #ifdef __cplusplus } /* extern "C" */ #endif