For some systems, the display peripheral or GPU requires that buffers be
aligned on a boundary for optimal performance. We already align display
buffers using CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE, but some applications
will rely on the definition of LV_ATTRIBUTE_MEM_ALIGN. Provide this
definition so those buffers will be aligned as well.
Signed-off-by: Daniel DeGrasse <daniel.degrasse@nxp.com>
Changes the Kconfig symbols for the sys_heap based memory management option
and removes the notion of `BLOCKS` with a more concise single
`LV_Z_MEM_POOL_SIZE` option. Also adds `LV_MEM_CUSTOM` to the lv_conf.h,
since in any option the memory management is considered to be custom.
Signed-off-by: Fabian Blatz <fabianblatz@gmail.com>